Learning C# by developing games with Unity
Resource Information
The work Learning C# by developing games with Unity represents a distinct intellectual or artistic creation found in Merrimack Valley Library Consortium. This resource is a combination of several types including: Work, Still Image, Visual Materials.
The Resource
Learning C# by developing games with Unity
Resource Information
The work Learning C# by developing games with Unity represents a distinct intellectual or artistic creation found in Merrimack Valley Library Consortium. This resource is a combination of several types including: Work, Still Image, Visual Materials.
- Label
- Learning C# by developing games with Unity
- Statement of responsibility
- Daniel Wise
- Title variation
- Learning C sharp by developing games with Unity
- Language
- eng
- Summary
- "Building games using Unity 3D has been very exciting for developers. Sharing that game with your friends and learning C# along the way and can be even more rewarding. You will get acquainted with basic working information on how to get started with C# 7 and its latest features to create exciting games with help of Unity 5. From here, you can then Implement these features to develop a Flappy Bird application. Once you have developed your first application and gained expertise then you can now use some more features of C# and Unity to create a 2D version of Space Shooter Application and then develop a First-Person Shooter Application in 3D and enjoy its effects. Moving forward you will explore Object oriented Programming to simplify your codes and finally sharing your games with your loved ones. Along the way you will learn topics ranging from basic to intermediate concepts and create 3 games of your own. You will amaze yourself as you create fun games all while learning more about C# and game development."--Resource description page
- Cataloging source
- UMI
- Characteristic
- videorecording
- LC call number
- QA76.76.C672
- PerformerNote
- Presenter, Daniel Wise
- Runtime
- 456
- Technique
- live action
Context
Context of Learning C# by developing games with UnityWork of
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<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.mvlc.org/resource/gDMweQejwcg/" typeof="CreativeWork http://bibfra.me/vocab/lite/Work"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.mvlc.org/resource/gDMweQejwcg/">Learning C# by developing games with Unity</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.mvlc.org/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.mvlc.org/">Merrimack Valley Library Consortium</a></span></span></span></span></div>