Mobile game development with Corona SDK
Resource Information
The work Mobile game development with Corona SDK represents a distinct intellectual or artistic creation found in Merrimack Valley Library Consortium. This resource is a combination of several types including: Work, Still Image, Visual Materials.
The Resource
Mobile game development with Corona SDK
Resource Information
The work Mobile game development with Corona SDK represents a distinct intellectual or artistic creation found in Merrimack Valley Library Consortium. This resource is a combination of several types including: Work, Still Image, Visual Materials.
- Label
- Mobile game development with Corona SDK
- Statement of responsibility
- by J.A. Whye
- Language
- eng
- Summary
- "In this Mobile Game Development With Corona SDK training course, expert author J.A. Whye teaches you to how to build games for iOS and Android devices utilizing the powerful tools available in the popular Corona SDK. This course is designed for intermediate developers, and you should be familiar with Corona, and mobile development in general before attempting this video tutorial. The author takes you through this video training step by step, each lesson building on the last. Some of the topics that he covers include; programming with Lua, animating images, tap and touch event control, using widgets, music and FX, scene management, managing data and sprite animation. Once you have the basic techniques down, the author takes you through building actual games in order to apply your knowledge - you will make a physics-based game, a space shooter and a puzzle game. This Corona game development tutorial finishes off with some tips on polishing up your games. By the completion of this video training course for Mobile Game Development With Corona, you will have a clear understanding of the game-specific tools the Corona has to offer, and how to apply them in a real-world project. Working files are included, allowing you to follow along with the author throughout the lessons."--Resource description page
- Cataloging source
- UMI
- Characteristic
- videorecording
- PerformerNote
- Presenter, J.A. Whye
- Runtime
- 494
- Technique
- live action
Context
Context of Mobile game development with Corona SDKWork of
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<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.mvlc.org/resource/EO8-N25NEns/" typeof="CreativeWork http://bibfra.me/vocab/lite/Work"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.mvlc.org/resource/EO8-N25NEns/">Mobile game development with Corona SDK</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.mvlc.org/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.mvlc.org/">Merrimack Valley Library Consortium</a></span></span></span></span></div>