Hands-on game development with Unity V5 : learn to build cross-device games using the Unity game engine
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The work Hands-on game development with Unity V5 : learn to build cross-device games using the Unity game engine represents a distinct intellectual or artistic creation found in Merrimack Valley Library Consortium. This resource is a combination of several types including: Work, Still Image, Visual Materials.
The Resource
Hands-on game development with Unity V5 : learn to build cross-device games using the Unity game engine
Resource Information
The work Hands-on game development with Unity V5 : learn to build cross-device games using the Unity game engine represents a distinct intellectual or artistic creation found in Merrimack Valley Library Consortium. This resource is a combination of several types including: Work, Still Image, Visual Materials.
- Label
- Hands-on game development with Unity V5 : learn to build cross-device games using the Unity game engine
- Title remainder
- learn to build cross-device games using the Unity game engine
- Statement of responsibility
- with Robert Wiebe
- Language
- eng
- Summary
- "In this Hands-on Game Development with Unity V5 training course, expert author Robert Wiebe will teach you how to develop a game from start to finish with Unity 5. This course is designed for the absolute beginner, meaning no game development with Unity 5 experience is required. You will start by learning about the interface, then jump into learning how to manipulate objects. From there, Robert will teach you about behavior scripting, how to organize a game scene, and how to create project prototype objects using 3D models. This video tutorial also covers how to import and export assets, set and light a scene, and add audio. You will also learn how to add characters to the project, as well as transition between 2D and 3D. Finally, you will learn about cross platform input and settings, as well as how to build standalone apps. Once you have completed this computer based training course, you will be fully capable of developing a game from start to finish with Unity V5. Working files are included, allowing you to follow along with the author throughout the lessons."--Resource description page
- Cataloging source
- UMI
- Characteristic
- videorecording
- LC call number
- QA76.76.C672
- PerformerNote
- Presenter, Robert Wiebe
- Runtime
- 728
- Technique
- live action
Context
Context of Hands-on game development with Unity V5 : learn to build cross-device games using the Unity game engineWork of
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<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.mvlc.org/resource/A2TME10-7S8/" typeof="CreativeWork http://bibfra.me/vocab/lite/Work"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.mvlc.org/resource/A2TME10-7S8/">Hands-on game development with Unity V5 : learn to build cross-device games using the Unity game engine</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.mvlc.org/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.mvlc.org/">Merrimack Valley Library Consortium</a></span></span></span></span></div>