Virtual reality with Unity 2019
Resource Information
The work Virtual reality with Unity 2019 represents a distinct intellectual or artistic creation found in Merrimack Valley Library Consortium. This resource is a combination of several types including: Work, Moving Image, Visual Materials.
The Resource
Virtual reality with Unity 2019
Resource Information
The work Virtual reality with Unity 2019 represents a distinct intellectual or artistic creation found in Merrimack Valley Library Consortium. This resource is a combination of several types including: Work, Moving Image, Visual Materials.
- Label
- Virtual reality with Unity 2019
- Statement of responsibility
- John P. Doran
- Language
- eng
- Summary
- "If want to know how to build the most vivid and realistic games using Unity, this is the perfect tutorial. Virtual Reality is an exploding market and there is still a lot to discover about it. Unity 2019 is an intuitive multiplatform game engine that has become the industry standard for building Virtual Reality games, applications, and experiences for the new generation of consumer VR devices. In this course, you will learn about the specifics of Virtual Reality development in Unity. You will learn how to intuitive VR user interfaces and integrate audio and video into your application to give a lasting impression. You will build practical solutions to some of the key issues facing Virtual Reality with helpful tips for making better VR experiences. By the end of this course, you will have learned how to create a VR game using Unity 3D and implement some of the most common and useful interactions and game mechanics. You will also know how to think in VR and create a comfortable and effective user experience. Please note that this course uses Unity 2019 and assumes prior working knowledge of Unity; however, those who have migrated to Unity 2020 will still benefit from the features and project deployment covered in this course. Please also note that knowledge of C# is also required for this course."--Resource description page
- Cataloging source
- UMI
- Characteristic
- videorecording
- LC call number
- QA76.76.C672
- PerformerNote
- Presenter, John P. Doran
- Runtime
- 334
- Technique
- live action
Context
Context of Virtual reality with Unity 2019Work of
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