Poser pro game dev fundamentals
Resource Information
The work Poser pro game dev fundamentals represents a distinct intellectual or artistic creation found in Merrimack Valley Library Consortium. This resource is a combination of several types including: Work, Still Image, Visual Materials.
The Resource
Poser pro game dev fundamentals
Resource Information
The work Poser pro game dev fundamentals represents a distinct intellectual or artistic creation found in Merrimack Valley Library Consortium. This resource is a combination of several types including: Work, Still Image, Visual Materials.
- Label
- Poser pro game dev fundamentals
- Statement of responsibility
- Mark Bremmer
- Language
- eng
- Summary
- "In this Poser Pro Game Dev Fundamentals training course, expert author Mark Bremmer will teach you how to develop and animate characters and scenes, as well as import them into Unity. This course is designed for users that already have experience with PoserPro 2014 and Unity. You will start by learning about basic character preparation, then jump into learning about advanced character clothing, including morphing clothing types, adjusting clothing with the fitting room, and hair selection and clothing magnets. From there, Mark will teach you about animation sets for motion, such as walking and running cycles, animating morphs, and importing and exporting animation sets. This video tutorial also covers static morphs, adding and working with props, and working with imported FBX content. Finally, you will learn how to rig custom characters. Once you have completed this computer based training course, you will be fully capable of creating and animating your own characters and scenes. Working files are included, allowing you to follow along with the author throughout the lessons."--Resource description page
- Cataloging source
- UMI
- Characteristic
- videorecording
- LC call number
- QA76.76.C672
- PerformerNote
- Speaker, Mark Bremmer
- Runtime
- 232
- Technique
- live action
Context
Context of Poser pro game dev fundamentalsWork of
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<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.mvlc.org/resource/5WgFFZUq0AE/" typeof="CreativeWork http://bibfra.me/vocab/lite/Work"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.mvlc.org/resource/5WgFFZUq0AE/">Poser pro game dev fundamentals</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.mvlc.org/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.mvlc.org/">Merrimack Valley Library Consortium</a></span></span></span></span></div>