Coverart for item
The Resource iPhone game development, Chris Craft and Jamey McElveen

iPhone game development, Chris Craft and Jamey McElveen

Label
iPhone game development
Title
iPhone game development
Statement of responsibility
Chris Craft and Jamey McElveen
Creator
Contributor
Author
Subject
Language
eng
Summary
"If you've always wanted to develop a cool iPhone game application and sell it for big bucks, this book is for you. iPhone Game Development covers all technical and commercial bases, from how to sign up for the Apple Development Program, master the development tools in the iPhone SDK, publish your game to the App Store, and convince people to buy it. You'll find full coverage of Cocoa Touch and other great features of the iPhone SDK, plus pages of real-world examples with step-by-step explanations. The book also includes loads of royalty-free code you can use for commercial development"--Resource description page
Member of
Cataloging source
UMI
http://library.link/vocab/creatorName
Craft, Chris
Illustrations
illustrations
Index
index present
Literary form
non fiction
Nature of contents
dictionaries
http://library.link/vocab/relatedWorkOrContributorName
McElveen, Jamey
Series statement
Developer reference
http://library.link/vocab/subjectName
  • iPhone (Smartphone)
  • Mobile games
Label
iPhone game development, Chris Craft and Jamey McElveen
Link
http://databases.mvlc.org/connect/safari?uiCode=&xmlId=9780470496664
Instantiates
Publication
Copyright
Note
  • Description based on print version record
  • Includes index
Carrier category
online resource
Carrier category code
  • cr
Carrier MARC source
rdacarrier
Content category
text
Content type code
  • txt
Content type MARC source
rdacontent
Contents
Part I: Beginning iPhone Programming -- Pt. II: Creating Simple iPhone Applications -- Pt. III: Shall We Play a Game? -- Pt. IV: Advanced Technical and Business Programming Concepts -- Pt. V: Appendixes
Control code
ocm608494799
Dimensions
unknown
Extent
online resource (1 volume)
Form of item
electronic
Isbn
9780470496664
Media category
computer
Media MARC source
rdamedia
Media type code
  • c
Other physical details
illustrations.
Sound
unknown sound
Specific material designation
remote
Stock number
CL0500000064
System control number
(OCoLC)608494799
Label
iPhone game development, Chris Craft and Jamey McElveen
Link
http://databases.mvlc.org/connect/safari?uiCode=&xmlId=9780470496664
Publication
Copyright
Note
  • Description based on print version record
  • Includes index
Carrier category
online resource
Carrier category code
  • cr
Carrier MARC source
rdacarrier
Content category
text
Content type code
  • txt
Content type MARC source
rdacontent
Contents
Part I: Beginning iPhone Programming -- Pt. II: Creating Simple iPhone Applications -- Pt. III: Shall We Play a Game? -- Pt. IV: Advanced Technical and Business Programming Concepts -- Pt. V: Appendixes
Control code
ocm608494799
Dimensions
unknown
Extent
online resource (1 volume)
Form of item
electronic
Isbn
9780470496664
Media category
computer
Media MARC source
rdamedia
Media type code
  • c
Other physical details
illustrations.
Sound
unknown sound
Specific material designation
remote
Stock number
CL0500000064
System control number
(OCoLC)608494799

Library Locations

    • Merrimack Valley Library ConsortiumBorrow it
      4 High Street, Suite 175, North Andover, MA, 01845, US
      42.7009413 -71.1255084
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