The Resource ZBrush character creation : advanced digital sculpting, Scott Spencer
ZBrush character creation : advanced digital sculpting, Scott Spencer
Resource Information
The item ZBrush character creation : advanced digital sculpting, Scott Spencer represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in Merrimack Valley Library Consortium.This item is available to borrow from 1 library branch.
Resource Information
The item ZBrush character creation : advanced digital sculpting, Scott Spencer represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in Merrimack Valley Library Consortium.
This item is available to borrow from 1 library branch.
- Summary
- "ZBrush Character Creation: Advanced Digital Sculpting is the must-have guide to creating highly detailed, lush, organic models using the revolutionary ZBrush software. Digital sculptor Scott Spencer guides you through the full array of ZBrush tools, including brushes, textures and detailing. With a focus on both the artistry and the technical know-how, you'll learn how to apply traditional sculpting and painting techniques to 3D art while uncovering the "why" behind the "how" for each step. You'll gain inspiration and insight from the beautiful full-color illustrations and professional tips from experienced ZBrush artists included in the book. And, above all, you'll have a solid understanding of how applying time-honored artistic methods to your workflow can turn ordinary digital art into breathtaking digital masterpieces"--Resource description page
- Language
- eng
- Extent
- 1 online resource (xx, 329 pages)
- Note
-
- Description based on print version record
- Includes index
- Contents
-
- Sculpting, from traditional to digital
- Sculpting in ZBrush
- Designing a character bust
- ZBrush for detailing
- Texture painting
- ZSpheres
- Transpose, retopology, and mesh extraction
- ZBrush movies and Photoshop composites
- Rendering ZBrush displacements in Maya
- ZMapper
- ZScripts, macros, and interface customization
- Isbn
- 9780470249963
- Label
- ZBrush character creation : advanced digital sculpting
- Title
- ZBrush character creation
- Title remainder
- advanced digital sculpting
- Statement of responsibility
- Scott Spencer
- Language
- eng
- Summary
- "ZBrush Character Creation: Advanced Digital Sculpting is the must-have guide to creating highly detailed, lush, organic models using the revolutionary ZBrush software. Digital sculptor Scott Spencer guides you through the full array of ZBrush tools, including brushes, textures and detailing. With a focus on both the artistry and the technical know-how, you'll learn how to apply traditional sculpting and painting techniques to 3D art while uncovering the "why" behind the "how" for each step. You'll gain inspiration and insight from the beautiful full-color illustrations and professional tips from experienced ZBrush artists included in the book. And, above all, you'll have a solid understanding of how applying time-honored artistic methods to your workflow can turn ordinary digital art into breathtaking digital masterpieces"--Resource description page
- Cataloging source
- UMI
- http://library.link/vocab/creatorDate
- 1975-
- http://library.link/vocab/creatorName
- Spencer, Scott
- Illustrations
- illustrations
- Index
- index present
- Literary form
- non fiction
- Nature of contents
- dictionaries
- Series statement
- Serious skills
- http://library.link/vocab/subjectName
- Computer graphics
- Label
- ZBrush character creation : advanced digital sculpting, Scott Spencer
- Note
-
- Description based on print version record
- Includes index
- Carrier category
- online resource
- Carrier category code
-
- cr
- Carrier MARC source
- rdacarrier
- Content category
- text
- Content type code
-
- txt
- Content type MARC source
- rdacontent
- Contents
- Sculpting, from traditional to digital -- Sculpting in ZBrush -- Designing a character bust -- ZBrush for detailing -- Texture painting -- ZSpheres -- Transpose, retopology, and mesh extraction -- ZBrush movies and Photoshop composites -- Rendering ZBrush displacements in Maya -- ZMapper -- ZScripts, macros, and interface customization
- Control code
- ocm654812083
- Dimensions
- unknown
- Extent
- 1 online resource (xx, 329 pages)
- Form of item
- electronic
- Isbn
- 9780470249963
- Media category
- computer
- Media MARC source
- rdamedia
- Media type code
-
- c
- Other physical details
- illustrations.
- Sound
- unknown sound
- Specific material designation
- remote
- Stock number
- CL0500000073
- Label
- ZBrush character creation : advanced digital sculpting, Scott Spencer
- Note
-
- Description based on print version record
- Includes index
- Carrier category
- online resource
- Carrier category code
-
- cr
- Carrier MARC source
- rdacarrier
- Content category
- text
- Content type code
-
- txt
- Content type MARC source
- rdacontent
- Contents
- Sculpting, from traditional to digital -- Sculpting in ZBrush -- Designing a character bust -- ZBrush for detailing -- Texture painting -- ZSpheres -- Transpose, retopology, and mesh extraction -- ZBrush movies and Photoshop composites -- Rendering ZBrush displacements in Maya -- ZMapper -- ZScripts, macros, and interface customization
- Control code
- ocm654812083
- Dimensions
- unknown
- Extent
- 1 online resource (xx, 329 pages)
- Form of item
- electronic
- Isbn
- 9780470249963
- Media category
- computer
- Media MARC source
- rdamedia
- Media type code
-
- c
- Other physical details
- illustrations.
- Sound
- unknown sound
- Specific material designation
- remote
- Stock number
- CL0500000073
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<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.mvlc.org/portal/ZBrush-character-creation--advanced-digital/dFEBLWHMxHs/" typeof="Book http://bibfra.me/vocab/lite/Item"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.mvlc.org/portal/ZBrush-character-creation--advanced-digital/dFEBLWHMxHs/">ZBrush character creation : advanced digital sculpting, Scott Spencer</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.mvlc.org/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.mvlc.org/">Merrimack Valley Library Consortium</a></span></span></span></span></div>
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<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.mvlc.org/portal/ZBrush-character-creation--advanced-digital/dFEBLWHMxHs/" typeof="Book http://bibfra.me/vocab/lite/Item"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.mvlc.org/portal/ZBrush-character-creation--advanced-digital/dFEBLWHMxHs/">ZBrush character creation : advanced digital sculpting, Scott Spencer</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.mvlc.org/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.mvlc.org/">Merrimack Valley Library Consortium</a></span></span></span></span></div>