The Resource The game audio tutorial : a practical guide to sound and music for interactive games, Richard Stevens, Dave Raybould
The game audio tutorial : a practical guide to sound and music for interactive games, Richard Stevens, Dave Raybould
Resource Information
The item The game audio tutorial : a practical guide to sound and music for interactive games, Richard Stevens, Dave Raybould represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in Merrimack Valley Library Consortium.This item is available to borrow from 1 library branch.
Resource Information
The item The game audio tutorial : a practical guide to sound and music for interactive games, Richard Stevens, Dave Raybould represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in Merrimack Valley Library Consortium.
This item is available to borrow from 1 library branch.
- Language
- eng
- Extent
- 1 online resource (1 volume)
- Contents
-
- Basic training
- How big is the truck?
- Making it sound real
- Music systems
- Dialogue
- Making it sound good
- Advanced sound system design
- Next steps
- Label
- The game audio tutorial : a practical guide to sound and music for interactive games
- Title
- The game audio tutorial
- Title remainder
- a practical guide to sound and music for interactive games
- Statement of responsibility
- Richard Stevens, Dave Raybould
- Language
- eng
- Cataloging source
- UMI
- http://library.link/vocab/creatorName
- Stevens, Richard
- Illustrations
- illustrations
- Index
- index present
- Literary form
- non fiction
- Nature of contents
-
- dictionaries
- bibliography
- http://library.link/vocab/relatedWorkOrContributorName
- Raybould, Dave
- http://library.link/vocab/subjectName
-
- Video games
- Computer game music
- Computer sound processing
- Sound
- Label
- The game audio tutorial : a practical guide to sound and music for interactive games, Richard Stevens, Dave Raybould
- Bibliography note
- Includes bibliographical references and index
- Carrier category
- online resource
- Carrier category code
-
- cr
- Carrier MARC source
- rdacarrier
- Content category
- text
- Content type code
-
- txt
- Content type MARC source
- rdacontent
- Contents
- Basic training -- How big is the truck? -- Making it sound real -- Music systems -- Dialogue -- Making it sound good -- Advanced sound system design -- Next steps
- Control code
- ocn857791801
- Dimensions
- unknown
- Extent
- 1 online resource (1 volume)
- Form of item
-
- online
- electronic
- Media category
- computer
- Media MARC source
- rdamedia
- Media type code
-
- c
- Other physical details
- illustrations.
- Sound
- unknown sound
- Specific material designation
- remote
- Stock number
- CL0500000287
- Label
- The game audio tutorial : a practical guide to sound and music for interactive games, Richard Stevens, Dave Raybould
- Bibliography note
- Includes bibliographical references and index
- Carrier category
- online resource
- Carrier category code
-
- cr
- Carrier MARC source
- rdacarrier
- Content category
- text
- Content type code
-
- txt
- Content type MARC source
- rdacontent
- Contents
- Basic training -- How big is the truck? -- Making it sound real -- Music systems -- Dialogue -- Making it sound good -- Advanced sound system design -- Next steps
- Control code
- ocn857791801
- Dimensions
- unknown
- Extent
- 1 online resource (1 volume)
- Form of item
-
- online
- electronic
- Media category
- computer
- Media MARC source
- rdamedia
- Media type code
-
- c
- Other physical details
- illustrations.
- Sound
- unknown sound
- Specific material designation
- remote
- Stock number
- CL0500000287
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<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.mvlc.org/portal/The-game-audio-tutorial--a-practical-guide-to/x4XGRzbGkUQ/" typeof="Book http://bibfra.me/vocab/lite/Item"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.mvlc.org/portal/The-game-audio-tutorial--a-practical-guide-to/x4XGRzbGkUQ/">The game audio tutorial : a practical guide to sound and music for interactive games, Richard Stevens, Dave Raybould</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.mvlc.org/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.mvlc.org/">Merrimack Valley Library Consortium</a></span></span></span></span></div>
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<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.mvlc.org/portal/The-game-audio-tutorial--a-practical-guide-to/x4XGRzbGkUQ/" typeof="Book http://bibfra.me/vocab/lite/Item"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.mvlc.org/portal/The-game-audio-tutorial--a-practical-guide-to/x4XGRzbGkUQ/">The game audio tutorial : a practical guide to sound and music for interactive games, Richard Stevens, Dave Raybould</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.mvlc.org/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.mvlc.org/">Merrimack Valley Library Consortium</a></span></span></span></span></div>