The Resource Mobile game development with Corona SDK, by J.A. Whye
Mobile game development with Corona SDK, by J.A. Whye
Resource Information
The item Mobile game development with Corona SDK, by J.A. Whye represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in Merrimack Valley Library Consortium.This item is available to borrow from 1 library branch.
Resource Information
The item Mobile game development with Corona SDK, by J.A. Whye represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in Merrimack Valley Library Consortium.
This item is available to borrow from 1 library branch.
- Summary
- "In this Mobile Game Development With Corona SDK training course, expert author J.A. Whye teaches you to how to build games for iOS and Android devices utilizing the powerful tools available in the popular Corona SDK. This course is designed for intermediate developers, and you should be familiar with Corona, and mobile development in general before attempting this video tutorial. The author takes you through this video training step by step, each lesson building on the last. Some of the topics that he covers include; programming with Lua, animating images, tap and touch event control, using widgets, music and FX, scene management, managing data and sprite animation. Once you have the basic techniques down, the author takes you through building actual games in order to apply your knowledge - you will make a physics-based game, a space shooter and a puzzle game. This Corona game development tutorial finishes off with some tips on polishing up your games. By the completion of this video training course for Mobile Game Development With Corona, you will have a clear understanding of the game-specific tools the Corona has to offer, and how to apply them in a real-world project. Working files are included, allowing you to follow along with the author throughout the lessons."--Resource description page
- Language
- eng
- Extent
- 1 streaming video file (8 hr., 13 min., 54 sec.)
- Note
- Title from resource description page (viewed August 23, 2013)
- Label
- Mobile game development with Corona SDK
- Title
- Mobile game development with Corona SDK
- Statement of responsibility
- by J.A. Whye
- Language
- eng
- Summary
- "In this Mobile Game Development With Corona SDK training course, expert author J.A. Whye teaches you to how to build games for iOS and Android devices utilizing the powerful tools available in the popular Corona SDK. This course is designed for intermediate developers, and you should be familiar with Corona, and mobile development in general before attempting this video tutorial. The author takes you through this video training step by step, each lesson building on the last. Some of the topics that he covers include; programming with Lua, animating images, tap and touch event control, using widgets, music and FX, scene management, managing data and sprite animation. Once you have the basic techniques down, the author takes you through building actual games in order to apply your knowledge - you will make a physics-based game, a space shooter and a puzzle game. This Corona game development tutorial finishes off with some tips on polishing up your games. By the completion of this video training course for Mobile Game Development With Corona, you will have a clear understanding of the game-specific tools the Corona has to offer, and how to apply them in a real-world project. Working files are included, allowing you to follow along with the author throughout the lessons."--Resource description page
- Cataloging source
- UMI
- Characteristic
- videorecording
- http://library.link/vocab/creatorName
- Whye, J. A
- PerformerNote
- Presenter, J.A. Whye
- Runtime
- 494
- http://library.link/vocab/subjectName
-
- Computer games
- Mobile games
- Mobile computing
- Technique
- live action
- Label
- Mobile game development with Corona SDK, by J.A. Whye
- Note
- Title from resource description page (viewed August 23, 2013)
- Carrier category
-
- online resource
- other
- Carrier category code
-
- cr
- vz
- Carrier MARC source
-
- rdacarrier
- rdacarrier
- Color
- multicolored
- Configuration of playback channels
- unknown
- Content category
- still image
- Content type code
-
- sti
- Content type MARC source
- rdacontent
- Control code
- ocn857307688
- Dimensions
- unknown
- Extent
- 1 streaming video file (8 hr., 13 min., 54 sec.)
- Form of item
- electronic
- Media category
-
- computer
- video
- Media MARC source
-
- rdamedia
- rdamedia
- Media type code
-
- c
- v
- Medium for sound
- other
- Other physical details
- digital, sound, color.
- Sound
- sound
- Sound on medium or separate
- sound on medium
- Specific material designation
-
- remote
- other
- Stock number
- CL0500000271
- Video recording format
- other
- Label
- Mobile game development with Corona SDK, by J.A. Whye
- Note
- Title from resource description page (viewed August 23, 2013)
- Carrier category
-
- online resource
- other
- Carrier category code
-
- cr
- vz
- Carrier MARC source
-
- rdacarrier
- rdacarrier
- Color
- multicolored
- Configuration of playback channels
- unknown
- Content category
- still image
- Content type code
-
- sti
- Content type MARC source
- rdacontent
- Control code
- ocn857307688
- Dimensions
- unknown
- Extent
- 1 streaming video file (8 hr., 13 min., 54 sec.)
- Form of item
- electronic
- Media category
-
- computer
- video
- Media MARC source
-
- rdamedia
- rdamedia
- Media type code
-
- c
- v
- Medium for sound
- other
- Other physical details
- digital, sound, color.
- Sound
- sound
- Sound on medium or separate
- sound on medium
- Specific material designation
-
- remote
- other
- Stock number
- CL0500000271
- Video recording format
- other
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<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.mvlc.org/portal/Mobile-game-development-with-Corona-SDK-by-J.A./nBhxya3fyk0/" typeof="Book http://bibfra.me/vocab/lite/Item"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.mvlc.org/portal/Mobile-game-development-with-Corona-SDK-by-J.A./nBhxya3fyk0/">Mobile game development with Corona SDK, by J.A. Whye</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.mvlc.org/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.mvlc.org/">Merrimack Valley Library Consortium</a></span></span></span></span></div>
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<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.mvlc.org/portal/Mobile-game-development-with-Corona-SDK-by-J.A./nBhxya3fyk0/" typeof="Book http://bibfra.me/vocab/lite/Item"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.mvlc.org/portal/Mobile-game-development-with-Corona-SDK-by-J.A./nBhxya3fyk0/">Mobile game development with Corona SDK, by J.A. Whye</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.mvlc.org/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.mvlc.org/">Merrimack Valley Library Consortium</a></span></span></span></span></div>