The Resource Mastering Blender, Tony Mullen
Mastering Blender, Tony Mullen
Resource Information
The item Mastering Blender, Tony Mullen represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in Merrimack Valley Library Consortium.This item is available to borrow from 1 library branch.
Resource Information
The item Mastering Blender, Tony Mullen represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in Merrimack Valley Library Consortium.
This item is available to borrow from 1 library branch.
- Summary
- "Blender, the free alternative for professional-quality 3D animation is a complex program to learn, but once users become familiar with its power, they begin to seek more from it. This book is the first of its kind to explore the more advanced features of Blender so that you can get the most out of the software. You'll take your Blender skills to a whole new level with the featured in-depth coverage of intricate uses for Blender's modeling, texturing, animation, and visual effects tools in a professional environment"--Resource description page
- Language
- eng
- Extent
- 1 online resource (xxi, 425 pages, [24] pages of plates)
- Note
-
- Description based on print version record
- Includes index
- Contents
-
- Part 1. Mastering Blender 3D. Controlling your environment
- Sculpting and retopo workflow
- Creating realistic images with UV textures and node-based materials
- Video compositing with nodes
- Working with the video sequence editor
- Pt. 2. Mastering Blender python. Python for the impatient
- Python scripting for Blender
- The many-headed snake: other uses of python in blender
- Pt. 3. Mastering the blender game engine. Creating assets for the Blender game engine
- Making things happen in the game engine
- Python power in the Blender game engine
- Isbn
- 9780470407417
- Label
- Mastering Blender
- Title
- Mastering Blender
- Statement of responsibility
- Tony Mullen
- Language
- eng
- Summary
- "Blender, the free alternative for professional-quality 3D animation is a complex program to learn, but once users become familiar with its power, they begin to seek more from it. This book is the first of its kind to explore the more advanced features of Blender so that you can get the most out of the software. You'll take your Blender skills to a whole new level with the featured in-depth coverage of intricate uses for Blender's modeling, texturing, animation, and visual effects tools in a professional environment"--Resource description page
- Cataloging source
- UMI
- http://library.link/vocab/creatorDate
- 1971-
- http://library.link/vocab/creatorName
- Mullen, Tony
- Illustrations
-
- illustrations
- plates
- Index
- index present
- Literary form
- non fiction
- Nature of contents
- dictionaries
- Series statement
- Serious skills
- http://library.link/vocab/subjectName
-
- Computer graphics
- Computer animation
- Three-dimensional display systems
- Label
- Mastering Blender, Tony Mullen
- Note
-
- Description based on print version record
- Includes index
- Carrier category
- online resource
- Carrier category code
-
- cr
- Carrier MARC source
- rdacarrier
- Content category
- text
- Content type code
-
- txt
- Content type MARC source
- rdacontent
- Contents
- Part 1. Mastering Blender 3D. Controlling your environment -- Sculpting and retopo workflow -- Creating realistic images with UV textures and node-based materials -- Video compositing with nodes -- Working with the video sequence editor -- Pt. 2. Mastering Blender python. Python for the impatient -- Python scripting for Blender -- The many-headed snake: other uses of python in blender -- Pt. 3. Mastering the blender game engine. Creating assets for the Blender game engine -- Making things happen in the game engine -- Python power in the Blender game engine
- Control code
- ocn646173221
- Dimensions
- unknown
- Extent
- 1 online resource (xxi, 425 pages, [24] pages of plates)
- Form of item
- electronic
- Isbn
- 9780470407417
- Media category
- computer
- Media MARC source
- rdamedia
- Media type code
-
- c
- Other physical details
- illustrations.
- Sound
- unknown sound
- Specific material designation
- remote
- Stock number
- CL0500000070
- Label
- Mastering Blender, Tony Mullen
- Note
-
- Description based on print version record
- Includes index
- Carrier category
- online resource
- Carrier category code
-
- cr
- Carrier MARC source
- rdacarrier
- Content category
- text
- Content type code
-
- txt
- Content type MARC source
- rdacontent
- Contents
- Part 1. Mastering Blender 3D. Controlling your environment -- Sculpting and retopo workflow -- Creating realistic images with UV textures and node-based materials -- Video compositing with nodes -- Working with the video sequence editor -- Pt. 2. Mastering Blender python. Python for the impatient -- Python scripting for Blender -- The many-headed snake: other uses of python in blender -- Pt. 3. Mastering the blender game engine. Creating assets for the Blender game engine -- Making things happen in the game engine -- Python power in the Blender game engine
- Control code
- ocn646173221
- Dimensions
- unknown
- Extent
- 1 online resource (xxi, 425 pages, [24] pages of plates)
- Form of item
- electronic
- Isbn
- 9780470407417
- Media category
- computer
- Media MARC source
- rdamedia
- Media type code
-
- c
- Other physical details
- illustrations.
- Sound
- unknown sound
- Specific material designation
- remote
- Stock number
- CL0500000070
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<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.mvlc.org/portal/Mastering-Blender-Tony-Mullen/-SyYAwiQRw0/" typeof="Book http://bibfra.me/vocab/lite/Item"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.mvlc.org/portal/Mastering-Blender-Tony-Mullen/-SyYAwiQRw0/">Mastering Blender, Tony Mullen</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.mvlc.org/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.mvlc.org/">Merrimack Valley Library Consortium</a></span></span></span></span></div>
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<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.mvlc.org/portal/Mastering-Blender-Tony-Mullen/-SyYAwiQRw0/" typeof="Book http://bibfra.me/vocab/lite/Item"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.mvlc.org/portal/Mastering-Blender-Tony-Mullen/-SyYAwiQRw0/">Mastering Blender, Tony Mullen</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.mvlc.org/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.mvlc.org/">Merrimack Valley Library Consortium</a></span></span></span></span></div>