The Resource Bounce, tumble, and splash! : simulating the physical world with Blender 3D, Tony Mullen
Bounce, tumble, and splash! : simulating the physical world with Blender 3D, Tony Mullen
Resource Information
The item Bounce, tumble, and splash! : simulating the physical world with Blender 3D, Tony Mullen represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in Merrimack Valley Library Consortium.This item is available to borrow from 1 library branch.
Resource Information
The item Bounce, tumble, and splash! : simulating the physical world with Blender 3D, Tony Mullen represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in Merrimack Valley Library Consortium.
This item is available to borrow from 1 library branch.
- Summary
- "Learn all about Blender, the premier open-source 3D software, in Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D. You will find step-by-step instructions for using Blender's complex features and full-color visual examples with detailed descriptions of the processes. If you're an advanced Blender user, you will appreciate the sophisticated coverage of Blender's fluid simulation system, a review Blender's latest features, and a guide to the Bullet physics engine, which handles a variety of physics simulations such as rigid body dynamics and rag doll physics"--Resource description page
- Language
- eng
- Extent
- 1 online resource (xx, 379 pages)
- Note
-
- Description based on print version record
- Includes index
- Contents
-
- Re-creating the world : an overview
- The nitty-gritty on particles
- Getting flexible with soft bodies and cloth
- Hair essentials : the long and short of strand particles
- Making a splash with fluids
- Bullet physics and the blender game engine
- Imitation of life : simulating trees and plants
- Isbn
- 9780470192801
- Label
- Bounce, tumble, and splash! : simulating the physical world with Blender 3D
- Title
- Bounce, tumble, and splash!
- Title remainder
- simulating the physical world with Blender 3D
- Statement of responsibility
- Tony Mullen
- Title variation
- Simulating the physical world with Blender 3D
- Language
- eng
- Summary
- "Learn all about Blender, the premier open-source 3D software, in Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D. You will find step-by-step instructions for using Blender's complex features and full-color visual examples with detailed descriptions of the processes. If you're an advanced Blender user, you will appreciate the sophisticated coverage of Blender's fluid simulation system, a review Blender's latest features, and a guide to the Bullet physics engine, which handles a variety of physics simulations such as rigid body dynamics and rag doll physics"--Resource description page
- Cataloging source
- UMI
- http://library.link/vocab/creatorDate
- 1971-
- http://library.link/vocab/creatorName
- Mullen, Tony
- Illustrations
- illustrations
- Index
- index present
- Literary form
- non fiction
- Nature of contents
- dictionaries
- Series statement
- Sybex serious skills
- http://library.link/vocab/subjectName
-
- Computer graphics
- Computer simulation
- Computer animation
- Three-dimensional display systems
- Label
- Bounce, tumble, and splash! : simulating the physical world with Blender 3D, Tony Mullen
- Note
-
- Description based on print version record
- Includes index
- Carrier category
- online resource
- Carrier category code
-
- cr
- Carrier MARC source
- rdacarrier
- Content category
- text
- Content type code
-
- txt
- Content type MARC source
- rdacontent
- Contents
- Re-creating the world : an overview -- The nitty-gritty on particles -- Getting flexible with soft bodies and cloth -- Hair essentials : the long and short of strand particles -- Making a splash with fluids -- Bullet physics and the blender game engine -- Imitation of life : simulating trees and plants
- Control code
- ocm654807236
- Dimensions
- unknown
- Extent
- 1 online resource (xx, 379 pages)
- Form of item
- electronic
- Isbn
- 9780470192801
- Media category
- computer
- Media MARC source
- rdamedia
- Media type code
-
- c
- Other physical details
- illustrations.
- Sound
- unknown sound
- Specific material designation
- remote
- Stock number
- CL0500000073
- Label
- Bounce, tumble, and splash! : simulating the physical world with Blender 3D, Tony Mullen
- Note
-
- Description based on print version record
- Includes index
- Carrier category
- online resource
- Carrier category code
-
- cr
- Carrier MARC source
- rdacarrier
- Content category
- text
- Content type code
-
- txt
- Content type MARC source
- rdacontent
- Contents
- Re-creating the world : an overview -- The nitty-gritty on particles -- Getting flexible with soft bodies and cloth -- Hair essentials : the long and short of strand particles -- Making a splash with fluids -- Bullet physics and the blender game engine -- Imitation of life : simulating trees and plants
- Control code
- ocm654807236
- Dimensions
- unknown
- Extent
- 1 online resource (xx, 379 pages)
- Form of item
- electronic
- Isbn
- 9780470192801
- Media category
- computer
- Media MARC source
- rdamedia
- Media type code
-
- c
- Other physical details
- illustrations.
- Sound
- unknown sound
- Specific material designation
- remote
- Stock number
- CL0500000073
Library Links
Embed
Settings
Select options that apply then copy and paste the RDF/HTML data fragment to include in your application
Embed this data in a secure (HTTPS) page:
Layout options:
Include data citation:
<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.mvlc.org/portal/Bounce-tumble-and-splash--simulating-the/DcaZsX9OCbA/" typeof="Book http://bibfra.me/vocab/lite/Item"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.mvlc.org/portal/Bounce-tumble-and-splash--simulating-the/DcaZsX9OCbA/">Bounce, tumble, and splash! : simulating the physical world with Blender 3D, Tony Mullen</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.mvlc.org/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.mvlc.org/">Merrimack Valley Library Consortium</a></span></span></span></span></div>
Note: Adjust the width and height settings defined in the RDF/HTML code fragment to best match your requirements
Preview
Cite Data - Experimental
Data Citation of the Item Bounce, tumble, and splash! : simulating the physical world with Blender 3D, Tony Mullen
Copy and paste the following RDF/HTML data fragment to cite this resource
<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.mvlc.org/portal/Bounce-tumble-and-splash--simulating-the/DcaZsX9OCbA/" typeof="Book http://bibfra.me/vocab/lite/Item"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.mvlc.org/portal/Bounce-tumble-and-splash--simulating-the/DcaZsX9OCbA/">Bounce, tumble, and splash! : simulating the physical world with Blender 3D, Tony Mullen</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.mvlc.org/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.mvlc.org/">Merrimack Valley Library Consortium</a></span></span></span></span></div>