The Resource Blender character creation for games and animation, Darrin Lile

Blender character creation for games and animation, Darrin Lile

Label
Blender character creation for games and animation
Title
Blender character creation for games and animation
Statement of responsibility
Darrin Lile
Creator
Speaker
Subject
Language
eng
Summary
"In this course, you'll explore all about 3D modeling in Blender. You'll begin by creating a base mesh of the character in Blender, understanding how to create the head, body, hands, and feet. Next, from this base mesh, you will create the character's clothes, using Blender's sculpt tools to form creases and folds. You will also UV-map the character in Blender and get to grips with creating a unified UV map that can be used to develop texture maps in external paint programs such as Krita. You'll even discover the technique of painting textures for hair, eyebrows, and eyelashes. The course will then guide you on how to bake a normal map in Blender to capture high-resolution sculpt details and apply them to a lower poly model. In later sections, you will rig the character in Blender and adjust the weights so that it deforms credibly during the animation. The course will only focus on open source software, such as Blender and Krita to help you create a character that is ready for animation in Blender and ready to be imported into any 3D game engine such as Unity and Unreal. By the end of this course, you will have learned how to effectively create exciting characters in Blender for games and animations."--Resource description page
Cataloging source
UMI
Characteristic
videorecording
http://library.link/vocab/creatorName
Lile, Darrin
LC call number
QA76.76.C672
PerformerNote
Presenter, Darrin Lile
Runtime
902
http://library.link/vocab/subjectName
  • Video game characters
  • Computer games
  • Three-dimensional display systems
  • Computer animation
Technique
live action
Label
Blender character creation for games and animation, Darrin Lile
Link
http://databases.mvlc.org/connect/safari?uiCode=&xmlId=9781838988265
Instantiates
Publication
Note
Title from resource description page (Safari, viewed June 5, 2020)
Carrier category
online resource
Carrier category code
  • cr
Carrier MARC source
rdacarrier
Color
multicolored
Configuration of playback channels
unknown
Content category
two-dimensional moving image
Content type code
  • tdi
Content type MARC source
rdacontent
Control code
on1157318739
Dimensions
unknown
Extent
1 online resource (1 streaming video file (15 hr., 1 min., 41 sec.))
Form of item
online
Media category
  • computer
  • video
Media MARC source
  • rdamedia
  • rdamedia
Media type code
  • c
  • v
Medium for sound
other
Other physical details
digital, sound, color
Sound
sound
Sound on medium or separate
sound on medium
Specific material designation
  • remote
  • other
Stock number
CL0501000114
Video recording format
other
Label
Blender character creation for games and animation, Darrin Lile
Link
http://databases.mvlc.org/connect/safari?uiCode=&xmlId=9781838988265
Publication
Note
Title from resource description page (Safari, viewed June 5, 2020)
Carrier category
online resource
Carrier category code
  • cr
Carrier MARC source
rdacarrier
Color
multicolored
Configuration of playback channels
unknown
Content category
two-dimensional moving image
Content type code
  • tdi
Content type MARC source
rdacontent
Control code
on1157318739
Dimensions
unknown
Extent
1 online resource (1 streaming video file (15 hr., 1 min., 41 sec.))
Form of item
online
Media category
  • computer
  • video
Media MARC source
  • rdamedia
  • rdamedia
Media type code
  • c
  • v
Medium for sound
other
Other physical details
digital, sound, color
Sound
sound
Sound on medium or separate
sound on medium
Specific material designation
  • remote
  • other
Stock number
CL0501000114
Video recording format
other

Library Locations

    • Merrimack Valley Library ConsortiumBorrow it
      4 High Street, Suite 175, North Andover, MA, 01845, US
      42.7009413 -71.1255084
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